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			The Game and The 
			Players 
 As I wrote in 'Changing the Future', the Game's functions are set 
			and only you can free yourself from the Game, thereby winning. Just 
			as when you play a board game, there are rules and certain things 
			that must/will occur during the play of the game. The same goes for 
			the 3rd density Game. The two player groups are the simultaneous and 
			the sequential Higher Selves. These groups are further subdivided 
			within themselves.
 
 With the simultaneously incarnating (fast track) Higher Selves, each 
			individual Higher Self operates as an individual unit with 
			experiences, events and time periods chosen by each Higher Self to 
			operate within the Games parameters. Within the sequential Higher 
			Selves, they operate as a group and rarely, if ever, change into 
			another group. Hence, you have the reptilian faction, the Sirian 
			faction, the Andromedan faction and so on. In almost all cases, they 
			proceed/Advance as a planet or group. This is VERY slow because each 
			waits for the others to progress at a planetary rate.
 
 Earther Higher Selves progress independently at their own speed. Not 
			proceeding as a group is daunting to the sequentials as well as not 
			retaining conscious memory of shim's other 3rd density lives. The 
			one time that a Higher Self can 'change sides' is if that Higher 
			Self decides to enter the Earther Higher Self path with all the 
			benefits and the liabilities associated with that path. This type of 
			switching sides IS allowed in the Game. It does not occur very 
			often. Due to the very nature of simultaneous incarnations, it is 
			obvious that a simultaneous can never regress to a sequential path.
 
 That the sequential group stays within a certain race and progresses 
			as a planet, at the minimum, shows much (to simultaneous incarnates) 
			about their limitations. Yes, they have all incarnation memories, 
			but their experiences are limited to that race and racial 
			development. The one element that all sequentials have in common is 
			FEAR. In this case, the fear is being born into each incarnation 
			without memories of other incarnations. It is a courageous Higher 
			Self that takes the simultaneous path, as Robert Monroe said.
 
 Simultaneous incarnates choose all the different races on Earth and 
			can experience segments of the various alien cultures vicariously 
			through the races that the alien cultures engineered here on Earth 
			after the Orion Empire did their genetic 'thing' to Ancient Earthers. 
			This is ALL part of the Game. Simultaneous incarnations include 
			black African groups, Asian varieties, various European cultures and 
			so on. Each different Earth culture was formed by copying alien 
			races who tampered with Earther humans eons ago. This is an enormous 
			advantage over the ‘single race’/’evolve as a planet’ path that the 
			sequential incarnates Advance in.
 
 Much of the Game's strategies involve working against the 
			simultaneous incarnates. The sequentials use all manner of 
			blocks/obstacles to keep this group from winning at the Game. 
			However the Game IS geared for the simultaneous TO WIN by departing 
			from the Game before the sequentials. The main burden for the 
			simultaneous incarnate is to regain your spiritual identity. Huge 
			clues for your spiritual identity are found within the Laws of the 
			Universe.
 
 Once you discover YOUR spiritual identity AND live it, you are well 
			on your way to graduating. If you intellectually know it, but choose 
			not to live it, you still have a way to go in your development. The 
			sequential aliens will come in second place, in the Game, but they, 
			too, will eventually graduate and the 3rd density Game will be over. 
			Lots for you to think about here.
 
			The Game and The Players – Part II
 
			While I've given you more on the Game, from a galactic 
			viewpoint, I now will give you more information on the Game players 
			- the Higher Selves. You may have heard that the reptilians are the 
			oldest race in the galaxy. You have heard that there are many races 
			that are FAR older than Earthers. Earthers are considered as having 
			‘far to go’ to reach these aliens in most areas (in all areas if you 
			were to believe aliens). Now, get ready for a different perspective.
 
 It's sequential vs. simultaneous incarnations in this spotlight. 
			Sequential incarnating Higher Selves have one incarnation at a time, 
			retaining conscious memories of their incarnations at birth. This, 
			as one can see, is a SLOW process of development.
 
 Simultaneous incarnations occur in all time periods since the 
			genetic alteration of Ancient Earthers, thus allowing that 
			individual Higher Self to receive tremendous inputs of information, 
			emotions and sensory experiences at the same time. This is the FAST 
			track of development. The caveat here is that the incarnating Higher 
			Self will have NO memory of who shim is when shim begins the Earther 
			path, but will have to find ways to relearn who shim is.
 
 So, here you have an ancient history of sequential incarnations 
			slowly gathering information and (mostly) controlled experiences. 
			Due to these sequential incarnations genetic tampering with Ancient 
			Earther humans, a window of opportunity had opened up for those 
			Higher Selves daring enough to risk the challenge that we know as 
			the Earther incarnational path.
 
 This rapid advancement has spooked the aliens AND the polarity 
			addicts. Various methods are being used at this time to try and halt 
			or reverse the advancements made. They know what the 2012 period 
			brings and they would like to undo it. When the Earther 3rd density 
			period is over, these successful Higher Selves will move into higher 
			densities to gather vast, NEW experiences. Meanwhile, those who 
			prefer the slower, safer path will continue to their own conclusion 
			much farther down the road. After the Earther graduation, Earth will 
			be off limits to aliens as the Planetary Spirit reaches shim's own 
			full potential.
 
 Alien races proceed as a group. Everyone is pretty much at the same 
			level. Earther humans proceed individually, thus you have a wide 
			variety of people at all times in history. Some alien groups would 
			like us to believe that we have to ‘mesh as a whole’ and become as 
			they are. This is interference by the sequential Higher Selves that 
			must be ignored. ANYTHING or ANYONE who tries to get you to change 
			your Higher Self's Path is playing a game action of 'derail the 
			simultaneous'. That Final and Dominant incarnations are spread over 
			most 'time' periods is part of the protection so that the sequential 
			aliens cannot swoop down and break Game rules. As stated in other 
			materials in Matrix 5, if one of them does try to break Game rules, 
			the individual Higher Self WILL interfere directly to prevent an 
			unwarranted change of shim's Plan.
 
 Think of the difference in the two incarnational paths this way - 
			the ULTIMATE role-playing game with a twist. Sequential incarnations 
			are playing a single game (role) at a time. Simultaneous 
			incarnations are playing hundreds and hundreds of games (roles) at 
			the same time. I have had over 1600 incarnations, so my Higher Self 
			is involved in 1600+ DIFFERENT role playing games at one time AND 
			processing all of the experiences learned from them.
 
 This means that one Higher Self, who has had sequential incarnations 
			for millions of years, can be experientially surpassed by another 
			Higher Self who has been in Earther incarnations for only thousands 
			of years. The aliens may like to have us think that technology is 
			connected to advancement, but this is not true. It's spiritual 
			development that counts, NOT technology. Hence, we have the Earth 
			'quarantine' while the alien meddlers still meddle.
 
 The Earther experience seems to be concluding around 2012, while the 
			sequential incarnational path will continue until it reaches its own 
			conclusion. This gives you something to think about, a whole NEW 
			perspective on the Game of 3rd density.
 
			Multi-Density Experiential Pathways and Earth Incarnation
 
 
				
					
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								6th
                                Density, etc.
                                
                                 |  |  
                              | 
								
								5th
                                Density
                                
                                 | 
								
								Higher Selves choosing Individual Progression 
								Paths (FAST)(With Simultaneous 3rd density 
								incarnations)
 Higher Selves choosing Group Progression Paths  (SLOW)
 (With Sequential 3rd density 
								incarnations)
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                              | 
								4th
                                Density upper
                                
                                 | 
								 
                                Independent Activity  
                                Focus 27 
                                No religious belief systems   
                                
                                
                                 |  
                              | 
								4th
                                Density lower
                                
                                 | 
								Belief
                                System Realities based on Earth experience on 4th
                                density in proximity to the planet. These will
                                eventually be disused and fade.
                                
                                 |  
                              | 
								3rd
                                Density
                                
                                 | 
								HS
                                experience in 3rd Density Universe
                                populated predominantly by sequential
                                incarnations, hive/group/race progressions, and
                                more. 
                                
                                 |  
                              | 
								3rd
                                Density
                                
                                 | 
								Earth
                                Surface Culture 
                                + Interpenetration from Sequential
                                Polarities, 
                                minions 65% 
                                +  sequential
                                and simultaneous incarnational interaction, with
                                a culture patterned after sequential (conform,
                                we are all the same, etc) pathways which stifle
                                unique individualism (‘not group
                                compatible’), which gives HS with simultaneous
                                incarnational path unique experiential
                                opportunities in “The Game” originally
                                created by Higher Selves in the beginning.
                                
                                 |  
                              | 
								3rd
                                Density
                                
                                 | 
								Minions  
                                Animal/ Nature Spirit 
                                Expressions of Planetary Spirit Path
                                
                                 |  
                              | 
								3rd
                                Density
                                
                                 | 
								Planet
                                Earth 
                                (physical structure of planet and ground)
                                
                                 |  
                              | 
								3rd
                                Density
                                
                                 | 
								Planetary
                                Spirit HS 
                                - Evolutionary Path System Tied to Sun HS
                                
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