The Game and The
Players
As I wrote in 'Changing the Future', the Game's functions are set
and only you can free yourself from the Game, thereby winning. Just
as when you play a board game, there are rules and certain things
that must/will occur during the play of the game. The same goes for
the 3rd density Game. The two player groups are the simultaneous and
the sequential Higher Selves. These groups are further subdivided
within themselves.
With the simultaneously incarnating (fast track) Higher Selves, each
individual Higher Self operates as an individual unit with
experiences, events and time periods chosen by each Higher Self to
operate within the Games parameters. Within the sequential Higher
Selves, they operate as a group and rarely, if ever, change into
another group. Hence, you have the reptilian faction, the Sirian
faction, the Andromedan faction and so on. In almost all cases, they
proceed/Advance as a planet or group. This is VERY slow because each
waits for the others to progress at a planetary rate.
Earther Higher Selves progress independently at their own speed. Not
proceeding as a group is daunting to the sequentials as well as not
retaining conscious memory of shim's other 3rd density lives. The
one time that a Higher Self can 'change sides' is if that Higher
Self decides to enter the Earther Higher Self path with all the
benefits and the liabilities associated with that path. This type of
switching sides IS allowed in the Game. It does not occur very
often. Due to the very nature of simultaneous incarnations, it is
obvious that a simultaneous can never regress to a sequential path.
That the sequential group stays within a certain race and progresses
as a planet, at the minimum, shows much (to simultaneous incarnates)
about their limitations. Yes, they have all incarnation memories,
but their experiences are limited to that race and racial
development. The one element that all sequentials have in common is
FEAR. In this case, the fear is being born into each incarnation
without memories of other incarnations. It is a courageous Higher
Self that takes the simultaneous path, as Robert Monroe said.
Simultaneous incarnates choose all the different races on Earth and
can experience segments of the various alien cultures vicariously
through the races that the alien cultures engineered here on Earth
after the Orion Empire did their genetic 'thing' to Ancient Earthers.
This is ALL part of the Game. Simultaneous incarnations include
black African groups, Asian varieties, various European cultures and
so on. Each different Earth culture was formed by copying alien
races who tampered with Earther humans eons ago. This is an enormous
advantage over the ‘single race’/’evolve as a planet’ path that the
sequential incarnates Advance in.
Much of the Game's strategies involve working against the
simultaneous incarnates. The sequentials use all manner of
blocks/obstacles to keep this group from winning at the Game.
However the Game IS geared for the simultaneous TO WIN by departing
from the Game before the sequentials. The main burden for the
simultaneous incarnate is to regain your spiritual identity. Huge
clues for your spiritual identity are found within the Laws of the
Universe.
Once you discover YOUR spiritual identity AND live it, you are well
on your way to graduating. If you intellectually know it, but choose
not to live it, you still have a way to go in your development. The
sequential aliens will come in second place, in the Game, but they,
too, will eventually graduate and the 3rd density Game will be over.
Lots for you to think about here.
The Game and The Players – Part II
While I've given you more on the Game, from a galactic
viewpoint, I now will give you more information on the Game players
- the Higher Selves. You may have heard that the reptilians are the
oldest race in the galaxy. You have heard that there are many races
that are FAR older than Earthers. Earthers are considered as having
‘far to go’ to reach these aliens in most areas (in all areas if you
were to believe aliens). Now, get ready for a different perspective.
It's sequential vs. simultaneous incarnations in this spotlight.
Sequential incarnating Higher Selves have one incarnation at a time,
retaining conscious memories of their incarnations at birth. This,
as one can see, is a SLOW process of development.
Simultaneous incarnations occur in all time periods since the
genetic alteration of Ancient Earthers, thus allowing that
individual Higher Self to receive tremendous inputs of information,
emotions and sensory experiences at the same time. This is the FAST
track of development. The caveat here is that the incarnating Higher
Self will have NO memory of who shim is when shim begins the Earther
path, but will have to find ways to relearn who shim is.
So, here you have an ancient history of sequential incarnations
slowly gathering information and (mostly) controlled experiences.
Due to these sequential incarnations genetic tampering with Ancient
Earther humans, a window of opportunity had opened up for those
Higher Selves daring enough to risk the challenge that we know as
the Earther incarnational path.
This rapid advancement has spooked the aliens AND the polarity
addicts. Various methods are being used at this time to try and halt
or reverse the advancements made. They know what the 2012 period
brings and they would like to undo it. When the Earther 3rd density
period is over, these successful Higher Selves will move into higher
densities to gather vast, NEW experiences. Meanwhile, those who
prefer the slower, safer path will continue to their own conclusion
much farther down the road. After the Earther graduation, Earth will
be off limits to aliens as the Planetary Spirit reaches shim's own
full potential.
Alien races proceed as a group. Everyone is pretty much at the same
level. Earther humans proceed individually, thus you have a wide
variety of people at all times in history. Some alien groups would
like us to believe that we have to ‘mesh as a whole’ and become as
they are. This is interference by the sequential Higher Selves that
must be ignored. ANYTHING or ANYONE who tries to get you to change
your Higher Self's Path is playing a game action of 'derail the
simultaneous'. That Final and Dominant incarnations are spread over
most 'time' periods is part of the protection so that the sequential
aliens cannot swoop down and break Game rules. As stated in other
materials in Matrix 5, if one of them does try to break Game rules,
the individual Higher Self WILL interfere directly to prevent an
unwarranted change of shim's Plan.
Think of the difference in the two incarnational paths this way -
the ULTIMATE role-playing game with a twist. Sequential incarnations
are playing a single game (role) at a time. Simultaneous
incarnations are playing hundreds and hundreds of games (roles) at
the same time. I have had over 1600 incarnations, so my Higher Self
is involved in 1600+ DIFFERENT role playing games at one time AND
processing all of the experiences learned from them.
This means that one Higher Self, who has had sequential incarnations
for millions of years, can be experientially surpassed by another
Higher Self who has been in Earther incarnations for only thousands
of years. The aliens may like to have us think that technology is
connected to advancement, but this is not true. It's spiritual
development that counts, NOT technology. Hence, we have the Earth
'quarantine' while the alien meddlers still meddle.
The Earther experience seems to be concluding around 2012, while the
sequential incarnational path will continue until it reaches its own
conclusion. This gives you something to think about, a whole NEW
perspective on the Game of 3rd density.
Multi-Density Experiential Pathways and Earth Incarnation
6th
Density, etc.
|
|
5th
Density
|
Higher Selves choosing Individual Progression
Paths (FAST)
(With Simultaneous 3rd density
incarnations)
Higher Selves choosing Group Progression Paths (SLOW)
(With Sequential 3rd density
incarnations)
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4th
Density upper
|
Independent Activity
Focus 27
No religious belief systems
|
4th
Density lower
|
Belief
System Realities based on Earth experience on 4th
density in proximity to the planet. These will
eventually be disused and fade.
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3rd
Density
|
HS
experience in 3rd Density Universe
populated predominantly by sequential
incarnations, hive/group/race progressions, and
more.
|
3rd
Density
|
Earth
Surface Culture
+ Interpenetration from Sequential
Polarities,
minions 65%
+ sequential
and simultaneous incarnational interaction, with
a culture patterned after sequential (conform,
we are all the same, etc) pathways which stifle
unique individualism (‘not group
compatible’), which gives HS with simultaneous
incarnational path unique experiential
opportunities in “The Game” originally
created by Higher Selves in the beginning.
|
3rd
Density
|
Minions
Animal/ Nature Spirit
Expressions of Planetary Spirit Path
|
3rd
Density
|
Planet
Earth
(physical structure of planet and ground)
|
3rd
Density
|
Planetary
Spirit HS
- Evolutionary Path System Tied to Sun HS
|
|