Part Five
The Akashic Connection
26. The Astral Planes
The astral planes are, in my opinion, an energetically generated
reflection of universal consciousness. They have definite form,
order, and structure and are one of the true wonders of our
incredible multidimensional universe.
The structure of the astral
planes can be clearly observed, and even used for navigational
purposes, if they are approached from the correct energetic "angle
of perception". This is my term for the angle at which a projector
perceives the astral planes through the direct mind-senses of his or
her projectable double.
Perception angles vary from projector to
projector, with tube-type and plane-type angles of perception being
by far the most common.
The angle of perception is set by the
projectors' energetic makeup and activity during a projection, and
is also affected by their belief system.
Traditional esoteric theory tells us that the astral dimension
contains seven major levels, or planes, each housing a plethora of
lesser subplanes, internal realms, and kingdoms. The many different
descriptions for this structure - Hindu, Buddhist, spiritualist. New
Age, etc., even the multidimensional theory of modern physics -
often appear to conflict, mainly because of cultural and religious
beliefs. I have found it impossible to verify any one version of
dimensional theory as more accurate than any other. I therefore base
my version of the structure of the astral planes on my own
experience.
Exploring and mapping the astral planes is like trying to explore a
whole planet on foot, without maps or instruments. It cannot be done
during any single projection. It would have to be done over a great
length of time, by highly skilled projectors with good shadow memory
recall and excellent organizational and recording skills.
Astral planes are complex, multilayered, energetically generated
dimensional environments with variable perception-based aspects.
A
tongue twister, I know, but accurate all the same. The way the
astral planes and their contents are perceived, experienced, and
remembered can be extremely variable, depending greatly on the
projector's level of energetic activity at the time of projection,
and on the state of their belief system, their level of
consciousness at the time of projection, and the state of their base
level of consciousness.
All this affects how the physical brain works, and how much of what
is perceived during a projection the brain is capable of storing as
a recognizable memory. After all, the only thing left after a
projection is the memory of it, which will be perceived,
interpreted, and recalled by the base level of consciousness only.
In the astral dimension, the energetic qualities of travelers'
projected doubles strongly affect their angle of perception, more so
even than their state or level of consciousness at the time. This is
true, I believe, not only during the experience, but also afterward.
It affects the memory and how it will be stored in the physical
brain at the base level of consciousness, and thus, obviously, how
an experience memory will be recalled after the fact.
I have explored only a very small part of the astral planes, which
constitute an enormous dimensional structure with many different
aspects and facets. I have not finished making observations of the
primary layers and their surface entrance structures, let alone
tried to map out their plethora of internal subplanes and realms.
But I will proceed to paint a word picture of the astral planes for
you, based on how I have perceived them during my many journeys
there. I believe this will provide you with a much better and more
understandable look and feel than theory alone could provide.
The astral planes, experienced firsthand, can be likened to the
pages in a gigantic book, with lightly color-tinted gaps between the
pages. These pages, or planes, appear to be hundreds of miles apart
during an astral projection. The areas between planes are, I
believe, something like buffer zones separating each primary astral
plane from the next.
These areas vary in color, but have a
distinctly similar feel to each of them - a kind of thick, quiet,
color-tinted nothingness - oceans of colored empty space. A
relationship appears to exist between the colors of these dividing
areas and the energetic colors generated by the primary energy
centers (major chakras) of the human energy body.
The surface of an astral plane is two-dimensional and covered with
perfectly straight horizontal and vertical grid lines. This makes
for a uniform checkered appearance over the entire surface. Each
square on a surface contains a brilliantly multicolored geometric
design, repeated endlessly in every other square. The surface of
each astral plane has its own unique pattern, completely different
from that of any other astral plane's surface pattern.
Each astral plane appears two-dimensional when its surface is
approached.
However, a fully three-dimensional environment is
experienced when this is penetrated.
Fig. 28.
Astral plane scene, showing projector's view during
approach
Each astral plane also contains connections with every other primary
astral plane.
These connections appear in the colors and patterns of
the surface skin. For example, the violet/purple dot in the middle
of each centerpiece of every square (see rear cover) can provide a
link with the seventh and highest primary astral plane. And the four
gold petals surrounding each dot can provide a link with the sixth
primary astral plane.
Although I have not yet fully explored its
potential, the navy-blue star on which the above structures sit
appears to link these with the fifth primary astral plane, the one
depicted. However, please keep in mind that if projectors do not
have the energetic abilities necessary to transcend the fifth astral
plane, entering any of the above will take them to higher internal
realms within the fifth astral plane. Experimentation is the only
sure way to ascertain whether these structures can be used as
doorways to higher primary astral planes.
The surface of an astral plane is magnificent and awe-inspiring to
behold. These structures are absolutely beyond compare in their
artistic, crisp, and colorful beauty; their enormity and grandeur;
and their spectacular awe-inspiring power and deep mystery. I am
certain that they are logically and intelligently designed
structures, much too geometrically neat and intelligently functional
to be merely accidental or natural.
They appear to have been
designed by an intelligence far beyond ours.
This illustration and its perspective are not abstract. It is based
on my living memories of many conscious-exit projections and entries
into the astral planes. (See rear cover for full-color version of
this sketch.) This accurately represents the surface of what I
believe to be the fifth astral plane and shows what the surface of
an astral plane actually looks like when encountered firsthand
during an astral projection.
If you can stretch your imagination just a little after looking at
these illustrations and the rear cover, try imagining yourself
there. Close your eyes and imagine yourself hovering five miles
high, looking down onto a spectacularly checkered wonder as depicted
above.
The following illustrations show how I perceive the primary astral
planes.
Fig. 29.
Seven primary astral planes
Astral Subplanes
My journeys within the astral planes have shown me that each primary
astral plane has a complex internal structure, a tangled spectrum of
interconnected levels, subplanes, and internal realms, both positive
and negative.
Dimensionally speaking, many of the internal parts are
situated at right angles to the primary astral plane holding them.
This description (right angles) is to be considered abstract; there
is nothing in the physical dimension to use by way of fair
comparison to show how this internal structure actually works.
However, the following diagrams attempt to do so in the abstract.
Modern physics says that energy cannot be destroyed, but only
changed. I believe that this also applies in all other dimensions.
Reflected energies of consciousness, radiated into the astral planes
from the physical dimension, have many forms, positive and negative,
each with many subtle variations.
The reflected energy contained
within the astral planes originates from raw primal consciousness
energy, conditioned by the minds from which they have emanated. The subplanes and lesser realms within each astral plane are parts of an
extremely complex energetic filtration system. I can think of no
other way to describe the mind-boggling complexity of this process.
Internal energetic structures channel negative and positive energies
(energetic reflections of consciousness) into different dimensional
areas. This appears to be accomplished by natural forces acting as
energetic attraction and repulsion mechanisms. Positive and negative
energies radiate away from each other then congeal in energetically
related holding areas, so that positive and negative energies
generated by consciousness are separated and channeled toward the
dimensional levels with which they are most precisely in tune.
The astral energetic filtering process is most noticeable in the
lower internal subplanes. It is not apparent at all on surface
structures, nor can it so easily be perceived within the higher
astral planes. Higher astral levels seem to attract and filter only
refined high-level energies.
These flow freely into them from coarse
lower-dimensional areas that are not capable of handling high-level
energies. Once filtered, these energies appear to take root and
energetically contribute to the environment in the dimensional
layer, area, realm, or kingdom with which they are most in tune.
Positive and negative areas coexist within all subplanes and realms,
holding each other dimensionally apart through natural energetic
repulsion mechanisms.
This energetic filtering effect can often be perceived, during a
projection, as a subtle gradient of light, as a gradual brightening
or darkening, or as a heaviness or lightness. Gradients of light and
atmosphere exist between connected groups of related opposites.
There appear to be no hard divisions between positive and negative
areas. In practice, if you maintain a single directional heading for
any length of time, you will perceive the astral landscape as slowly
changing, for better or worse.
Your will can override the natural energetic filtering mechanism,
allowing you to go wherever you choose.
Astral projectors will
always naturally project to the astral level they are in tune with
energetically, but they can move on from there into positive and
negative areas with which they are not naturally in tune.
Fig. 30
Exploded astral plane, showing internal structure (abstract
representation)
In the astral planes, each connecting energetic gradient has many
directions, not all of them obvious to the naked astral eye.
Emotional, spiritual, and psychic directions can be taken
intuitively, but they must be innate to the projector, as they are
not always visibly represented in the internal parts of astral
planes. The majority of visible astral plane directions have a
reasonably positive outcome. If a positive direction is taken and
held, a projector will generally move into a progressively brighter
and lighter area, into higher-level areas. The reverse usually will
not happen by accident, although it can be brought about by a
deliberate act of exploration.
If travelers remain focused on what they are doing and have
positive-oriented minds, they have very little to worry about in
this respect. In practice, travelers wandering the astral planes at
random will find themselves experiencing a great many varied and
interesting environments. They will not come across any seriously
negative areas in their travels unless they actively go looking for
them. The underlying intentions and qualities of thought of astral
travelers safeguard them from accidentally entering negative areas
they are not in tune with energetically.
I hope the above description and explanation sheds some light on the
question - which I am regularly asked - of why negative areas are
found within the astral planes, when the astral is at a
higher-dimensional vibration than the physical universe.
Positive and negative aspects are related; neither could exist
without the presence of the other, as magnets could not exist
without having both positive and negative poles. The opposites
contained within the structure of the astral planes are not as
precisely defined as are the poles of a magnet.
Therefore, an
often-perceivable atmospheric gradient of energetic opposites
exists.
Lower Astral Subplanes
The lower astral subplanes (traditionally the ones to be avoided)
appear to be areas where negative emotion, thought, and
fantasy-generated energies have been collecting for a very long
time. These areas are home to negative manifestations of the darker
side of the human mind and imagination. The fringes of these areas
are not dangerous, but are decidedly unpleasant.
The very bad lower subplanes are dark, shadowy areas populated (more aptly polluted)
with all kinds of demons, monsters, and nightmarish figures. The
lowest of these dark areas could aptly be called hellish dimensional
areas.
If you find yourself in or near a negative area, the common-sense
solution is to project away to a brighter area as soon as possible.
The fastest way to move away is to strongly imagine somewhere nicer
and use instant projection to shift there. Holding an image of the
entrance structure firmly in mind and instantly projecting there
will usually return you to the surface, without your getting lost or
aborting the projection. If this does not work, fly straight up
while using uplifting spiritual thoughts, prayer, or song to elevate
consciousness.
Fly toward the brightest area or spark of light that
can be seen above or ahead. An upward direction will usually take a
projector away from a negative area.
Astral travelers need not pass through negative or lower astral
subplanes to travel to more positive and higher astral levels. The
negative areas in the astral planes are, in a way, energetically
sideways to the normal plane-like dimensional structure. It is quite
difficult to project deliberately into a seriously bad lower
subplane area - or to project into a seriously higher level or
plane, for the very same reason.
Energetic differences and the
natural attraction and repulsion effects generally prohibit this
from occurring accidentally. Every projector will have his or her
own energetic limitations.
The only cases I have come across where projectors have had
seriously bad experiences with lower subplanes involved
hallucinogenic drugs being used to precipitate out-of-body
experiences. Drugs, while capable of causing out-of-body
experiences, sidestep the required skills and abilities necessary
for safe conscious-exit projection.
This breaks many natural laws
concerning projection while artificially overcoming many natural
safeguards and barriers. Natural barriers are there to protect the
novice from operating in dimensional areas they are not equipped to
experience. Many drug users have laughed at my stance on this,
saying they usually only have positive experiences.
But, it only
takes one bad experience, one hellish experience, to ruin your mind
and your life, possibly forever. Using drugs to achieve OBE is like
playing Russian roulette with a live round in the revolver.
Astral travelers normally only project into areas with which they
are naturally in tune. We each appear to have a natural energetic
value set by our level of consciousness, a value affected by many
things, including karma, life's path, current lifestyle, and past
actions, as well as by natural and developed states of energetic
being and potential.
During a direct astral projection with no
specific astral destination, astral travelers automatically project
to the astral plane they are most energetically in tune with at that
particular time. This plane will always bear an energetic
relationship with their most naturally active primary energy
centers.
Long-term energetic and spiritual development thus
considerably affects which astral planes a projector can attain
naturally.
Astral Realms and Kingdoms
The astral planes can be likened to a vast ocean of reflected
thought and emotion and memory that has been slowly filling since
the dawn of time. Internal energetic filtration mechanisms of
repulsion and attraction cause this ocean to stratify into layers.
Many of these layers develop a cohesive integrity that holds them
distinctly separate from any other dimensional area. These areas,
traditionally called astral realms and kingdoms, are generated by
pools of structured, like-minded energies, thoughts, memories,
ideas, beliefs, and fantasies that have collected over time.
An astral realm is best thought of as a specific environment or
world. An astral kingdom is an island or city or town inside a
realm: a place that has a single theme and consistent structure.
Astral kingdoms are usually civilized areas containing groups of
like-minded astral beings.
Astral realms vary greatly in size and scope, some appearing to be
as small as a country village, while others seem infinite in size
and scope. Each realm has a distinct and enduring flavor and
atmosphere, and its own unique environment. Many contain native
astral inhabitants, with varying levels of intelligence and society.
Some appear to be fairly modern structures, while others seem
ancient.
Astral travelers will normally experience more than one realm or
kingdom each time they project into the astral planes. As the astral
level to which travelers project is set by their energetic values at
the start of a projection, this will normally be well to their
liking.
They thus will normally find themselves in pleasant areas
each time, where they will always feel reasonably comfortable;
albeit often a little perplexed.
Fig. 31.
Exploded view of internal subplanesand sub-subplanes,
showing realms and kingdoms
For most novice astral travelers, a jaunt into the astral planes can
be likened to taking a mystery flight and landing in a strange city.
A city is a city, however, and although the language, customs, and
laws may be different, all cities are peopled mostly by recognizably
human types.
In time, as astral navigation experience is gained, it
becomes possible to travel to more-specific destinations and to then
explore the astral planes, realms, and kingdoms in a much less
haphazard way.
Real-Life Astral Regions
Some parts of the lower astral areas contain approximations of real
life that are often mistaken for reality, or for the real-time zone.
These can be thought of as extensions of the real-time zone,
containing raw energetic reflections of consciousness, both
objective and subjective, that have not yet undergone any noticeable
dimensional filtering and ordering.
These contain a fluid and
changeable mixture of landscapes and structures. While these often
seem to bear similarities with the physical dimension, closer
examination reveals nothing more than a fluid concoction of
subjective astral reflections.
Lower astral areas seem to be quite heavily affected by dreaming
minds in the local area. They may be a kind of no man's land or a
crossover between the real-time zone, the astral planes, and the
dream dimensions. Just wandering across what appears to be your
hometown, in the lower astral dimension, can take you through many
different cities and countries, and often into alien places that do
not exist in the real world at all.
The lower astral areas are fairly dismal places. Although heavily
traveled by projectors, they lack order, are usually badly lit, and
seem shoddily put together, a confusing mishmash of cities,
landscapes, peoples, and times, all of which appear to be in a
constant state of flux. Experiences here can be quite confusing.
While these areas are often heavily populated, many of the people
found here appear to be half-asleep and wandering astral projectors.
They are usually not aware of where they are or of what they are
doing, although on the surface many seem actively engaged in
performing some task or other. If wakened by another projector, they
usually remember who they are but are amazed at where they are. This
area is best considered a lower astral subplane, but is not truly
negative, although parts of it can contain negative aspects, and
anything and everything can be found there.
The last time I visited this dimensional area, I found myself
floating through a wide corridor, full of twists and turns and
crossroads and underpasses. It teemed with people, most of them -
judging from the tingly energetic reactions I got as I passed
through some of them - other projectors. The place had a faintly
ruddy tint to its dim and clammy atmosphere.
I felt as if I was
inside some giant underground maze. I stopped and spoke politely to
several people, but although most were happy to chat, I could not
get any real sense out of anyone.
Low-level astral projectors, if they are aware, are usually hyper
and overexcited.
This over-exuberance results from the astral
experience itself, although it will rarely be remembered. On the
other hand, many people in these areas do not know they are
projecting. Overall, they mill around like ants with no particular
purpose, talking to each other about nothing in particular. I found
a few open areas with buildings and more people here and there, but
there was no order and the whole place made little sense.
I soon got
bored with all this and aborted the projection.
Voids
Dimensional gaps, commonly called voids, are found around the astral
planes. They are totally dark and featureless empty areas. Void
areas appear to contain absolutely nothing and are thus not in any
way dangerous. Entering a void area causes total sensory deprivation
in a projector, a quiet blackness with no sensory input.
Void areas, according to some versions of esoteric theory, lead to
the more abstract causal and transcendental dimensional levels
beyond the astral planes. My experience supports this theory. There
is no way I know of, unfortunately, to explain or describe the
process of transcendence through a void, although an altered state
of consciousness is obviously the basic requirement. Voids do not
appear to lead into the mental or higher levels of the standard
dimensional scale.
Many reasons have been given for the occurrence of a void but, by
its nature, it is difficult to observe and analyze a void, let alone
to try to understand its natural place in the scheme of things. Void
areas appear to be null-dimensional areas containing no subjective
or objective structure or form whatsoever. It is possible that voids
lie completely outside the normal dimensional structure - something
like black holes in the physical universe.
Do not be scared if you find yourself floating in a void during a
projection. There is, quite literally, nothing to be scared of. I do
not know how to deliberately enter a void dimensional area. This is
just something that happens occasionally. It is not something to be
overly concerned about.
It is possible that many void OBEs are simple astral vision
problems. Many people have problems perceiving the out-of-body
environment. An extreme vision problem could, therefore, cause total
OBE blindness, leading the projector to perceive being in a void
area (see
chapter 21).
Three ways to project out of a void that occasionally work: Try
looking at your hands and watching them melt. Feel for your physical
body and try projecting back near to it. Imagine another place and
project there using the instant projection method. These methods
will often take a projector to somewhere brighter and more tangible.
If they fail, simply relax and enjoy it. I find void areas wonderful
places for introspection, meditation, and prayer.
Nothing will
disturb you while you are suspended in a void.
Astral Plane - and Tube-Type Structures
As you advance in your ability to get about in the real-time zone,
and around the first levels of the astral planes, you will begin to
see definite structures at the start of astral-plane projections.
These structures mark the entrances to different astral planes and subplanes, and can be used for astral-plane navigation. The
geometry, colors, and patterns of an astral-plane entrance
structure, I believe, represent its internal subplanes, realms, and
kingdoms in an abstract visual way.
Projectors can perceive two
basic types of structures when they enter the astral planes through
their surfaces:
-
Astral Plane-Type Structure - a flat, two-dimensional plane of
infinite proportions, usually first seen as if from a great height,
with the plane's surface seen below extending to all horizons. The
surface is covered in thin, black, neatly spaced, horizontal and
vertical grid lines, making for a neat, checkered appearance. These
grid lines outline squares that cover the entire surface. Each
square contains a single, identical multicolored geometric pattern,
repeated endlessly in every other square.
-
Astral Tube-Type Structure - a more complex tunnel or tubelike
structure, containing internal grid lines and geometric patterns,
often brightly colored. The grid lines and patterns are internal,
thus are not as easily viewed in their entirety as with the astral
plane-type of entrance structure. Projectors also usually hear a
rushing sound, musical notes, tones, and other sounds as they move
through an astral tube. These sounds are, I believe, part of the
obviously more complex astral tube structure. Moving through a tube
usually produces a rushing sound; each exit point passed often
produces a change in sound or tones and melodies or a series of
complex musical notes.
Projectors can use either of these structures to successfully enter
and navigate the astral planes.
Which type of structure is perceived
appears to be set by the projector's energetic value and angle of
perception at the time of projection. The similarities between
astral tube-type and plane-type entrance structures indicate they
share an underlying relationship. In both cases, projectors see
definite astral structures containing grid lines and colorful
geometric designs. Using either type also has the same result.
These
structures are consistent and will be found unchanged every time the
same part of the astral planes is visited. It is reasonable to
suggest that tube-type and plane-type structures are one and the
same thing - astral-plane surface entrance structures. I further
suggest that the apparent differences in these entrance structures
are caused solely by the angle of approach, the energetic perception
angle, used by different projectors.
Projectors are approaching the
same astral entrance structure from different dimensional angles -
from a different point of view. These different angles of approach
show projectors completely different aspects of the very same astral
entrance structure. The tube-type astral entrance structure can thus
be thought of as something like a rolled-up astral plane-type
entrance structure, but whether rolled up or unrolled it is one and
the same thing, just perceived differently, from different angles of
perception.
These different perception angles, I think, are caused by different
patterns and levels of activity of primary energy centers within
individual projectors. Primary energy center activity (chakra
activity) sets the dimensional angle of a projector's approach.
Which type of astral entrance structure is perceived is set by the
level, quality, and pattern of energetic activity within the energy
bodies of individual projectors.
Projectors with strong brow or crown centers often feel themselves
leaving their physical bodies through their head or brow areas; they
generally perceive a tube-type astral entrance structure. Projectors
with strong heart or throat centers usually feel themselves leaving
through the front of their physical bodies; they generally perceive
a plane-type astral entrance structure. The type of projection exit
therefore gives some indication of the level on which you are
operating, and, in turn, indicates the type of entrance structure
you can expect to encounter.
The level of primary energy center activity (chakra activity)
affects the complexity of the two basic types of astral-plane
entrance structures at the time of projection.
For example, a
projector with a naturally strong, but only lightly active, brow or
crown center at the time of a projection may only perceive a very
basic tube-type astral entrance structure, perhaps black and white,
with no colorful embellishments or musical notes and tones. This
same projector, projecting at another time when the brow or crown
centers are more energetically active, may perceive a much more
elaborate and colorful version of the same astral tube-type entrance
structure.
Another way of explaining the above is to draw a comparison between
these different angles of perception using three different types of
cameras. Let's say we take a picture of you first with a normal
camera, then with a movie camera, then with an x-ray camera.
The
first picture will show you in all your glory, with your surface and
face and hair all intact (astral plane-type entrance structure) in
still life. The second picture will show more detail and movement,
but is really just an enhanced version of the first type of picture.
The third picture shows your complex internal structure and organs,
minus your surface (astral tube-type entrance structure).
Each
camera shows essentially the same thing, but each provides a quite
different view, from a different energetic angle of perception.
Astral Plane-Type Entrance Structure
The astral plane-type entrance structure is the one I am most
familiar with. I use it more often than I do the tube-type
structure, as I find it easier to find, use, and navigate with.
The atmosphere above the plane, surrounding the projector, is
faintly color-tinted, as if consisting of thin vapor radiating from
the astral plane's surface. This color-tint is not apparent when
looking directly down upon the surface, but can be seen misting all
horizons. If projectors tear their eyes away from the spectacle of
the surface beneath them, and turn around and look behind, they will
see a colored blur as far as they can see, like looking into deep
space on a clear and starless night.
To enter an astral plane-type entrance structure, simply dive toward
it while gazing upon its surface and keeping your mind reasonably
clear. Chose a square as you get closer - any square will do - and
aim for the part of its pattern you wish to enter through. The
chosen square and its pattern will grow steadily larger, until it is
about football-field size. The transition through the surface is
quite distinct, but is accompanied by no real sensation.
Once through the surface pattern, you will usually find yourself
inside an astral realm, or you may find yourself temporarily in
another faintly colored buffer zone, which indicates that you are
approaching an internal subplane. If you enter a colored buffer
zone, you must keep traveling in the same direction until you get to
an astral realm. This usually only takes a few seconds.
To move among the subplanes, you can change direction while inside,
moving at a different angle from your original direction.
If you are
not sure which way to go or cannot make up your mind, any angle
between straight ahead and straight up will generally have positive
results. This is a bit of a hit-and-miss affair and it's usually
best to explore the realm at hand, rather than risk accidentally
aborting the projection while trying to shift elsewhere.
Always keep in mind that like any OBE, astral projection time is
limited. Time out is best linked to how long it takes the
physical/etheric body to fall into the deep-sleep state. Wise
projectors take advantage of what they find and explore what is at
hand while they have the time to do so. This is not as limiting as
it sounds, as time is quite variable in the astral environment.
Time
generally passes much slower there, especially in the higher astral
planes, and quite a lot can be accomplished even if you only have a
few minutes of real time to work with.
Astral Plane-Type Navigation
A fairly reliable way to navigate with the astral plane-type
entrance structure is to use the surface pattern as a guide.
There
is a direct relationship between the individual parts of this design
and the internal parts, subplanes, and realms within. The point of
entry defines exactly where you will appear. Therefore, if you
remember the exact point of entry and note it in a journal after the
projection, you can return to a given astral realm or kingdom again
and again during future projections. With a little experimentation,
you can develop an astral map for that astral plane.
The comers of each square contain small but distinct dots and
splashes of color that look like yellow, green, orange, and red
paint. Each of these appears to be an entry point into a specific
internal realm or kingdom.
The fifth astral-plane surface pattern centerpiece (see rear cover)
is a curved, six-pointed, dark-blue star surrounded by a crisp,
thin, yellow outline, topped by a four-petaled gold flower, topped
by a circular purple center, set in an indigo-blue background.
The
background color appears to denote the level of that plane in the
astral spectrum. Any part of the comer patterns or centerpiece will
take you into the more structured realms within that astral plane.
If the purple centerpiece is penetrated dead center, it will take
you to the highest possible internal realm within that plane.
The gold flower and its purple center, I believe, is what is
referred to by the famous Buddhist mantra:
"The jewel in the heart
of the lotus".
As with all astral entrance structures, different projectors will
experience slight differences peculiar to them due to slight
variations in their energetic angle of perception.
But astral planes
and their entrance structures are dimensionally solid and consistent
structures, and will be found to be in line with the descriptions I
have given.
Astral Tube-Type Entrance Structure
Many projectors leave their bodies by way of their heads and find
themselves rushing through an astral tube-type structure, or they
find the entrance to the astral tube waiting nearby after their exit
out of body, leaving them the option of entering the tunnel or not.
This is useful if a projector wants to spend a few minutes in real
time before entering the astral planes.
Personally, I much prefer the astral plane-type entrance structure,
as I can find my way around a lot easier that way. I do not know any
reliable way of deliberately finding an astral tube-type entrance
structure during a projection. They are either found or not found at
the start of it.
Please do not be afraid of entering and exploring the astral tube if
you come across it during a projection - no matter what you might
have heard. They will not harm you in any way!
Many people have
reported to me that the sight of this tube is too much like the
tunnel of light they have heard about, as reported by people who
have had near-death experiences. They have thus refused to enter
them through simple caution or fear - and missed out on the
experience of a lifetime. Let me reassure you, there is no possible
way you can hurt yourself. There is also no possible way you can go
too far simply by using an astral tube-type entrance structure.
Enter the astral tube-type structure and you immediately find
yourself rushing through it. You feel a sensation of great speed and
often hear a rushing sound like air whooshing past you. Grid lines
and colors and patterns and tones and musical notes change as you
move through it. Exits appear at regular intervals, marked by
definite changes in the colors, tones, and patterns around you.
Sometimes you experience brief mind's-eye visions and/or intuitive
feelings of where exits lead.
Use your intuition to pick an exit that appeals to you, or choose
one you know from experience, or just take a wild guess and jump
into one. Alternatively, just hang on, enjoy the astral tube
roller-coaster ride, and see where you end up.
The tube will not
hurt you no matter what you do.
The look and feel of the colors, patterns, and musical tones
surrounding exit points inside a tube-type structure can provide a
fair guide to the type of astral level or realm they lead to. Murky
colors with too much black or gray, with low and discordant or
unpleasant-sounding tones, for example, will most probably take you
to lower astral subplanes. Lots of pretty red, orange, green, blue,
yellow, purple, and gold, on the other hand, accompanied by
harmonious or pleasant-sounding tones or musical notes, will take
you to higher levels and realms.
Simply dive into your chosen exit as you pass by it and you'll
suddenly find yourself inside an astral realm. The exit is quite
dramatic, like entering another world. If you memorize the patterns,
colors, tones, and the look and feel of an exit, you will be able to
find this realm again during later projections.
More astral tube-type entrance structures may appear during the
course of a single astral tube-type projection.
If you want to
return to the tube and cannot see it, image it strongly in your
mind's eye and it will often appear somewhere close by.
Alternatively, you can try an instant projection back inside it.
Another way of finding it again is to reach out and feel for your
physical body and try to project back near to it. The astral tube
will often be found waiting near your physical body - but sometimes
not.
As projection time is always limited, I suggest that you
explore whatever is at hand instead, rather than starting all over
and wasting good projection time.
Tunnel of Light
Many projectors report shooting at high speed through a tunnel of
light when they project, then ending up somewhere inside the astral
planes.
Some people perceive the astral tunnel-type entrance
structure as plain black and white with grid lines. Others perceive
it as being multicolored or embellished in many other ways.
It is,
therefore, reasonable to suggest the tunnel of light may simply be
another perception angle version of the same basic astral tube-type
entrance structure.
On the other hand, it is also possible that at times a brief
tunnel-of-light effect can be caused by the initial blurring of
stars as a projector travels at extreme velocity through the galaxy,
until reality shifts and they enter the astral planes proper.
By
this, I do not mean that the astral planes have an actual spatial
location in the physical universe.
A sudden burst of great speed
through the atmosphere and into outer space, however, can blast a
projector quickly out of real time and straight into the astral
planes, with simple disorientation causing the resulting dimensional
shift.
Finding Astral Entrance Structures
Many projectors, though able to operate well in the real-time zone,
seem unable to deliberately enter the astral planes.
They may
occasionally slip into astral realms spontaneously, but they are
unable to perceive any type of astral entrance structure at all,
which makes astral navigation extremely difficult. Perceiving some
type of entrance structure (either tube-type or plane-type) is
necessary for projectors to explore and return to specific astral
regions, or to find their way into higher dimensional levels.
On the other hand, many projectors seem unable to operate in the
real-time zone.
They tend to slip directly into astral realms, while
also bypassing any recognizable type of surface entrance structure.
I spent many early years of conscious-exit projection stuck in the
real-time zone. I found it difficult to deliberately enter the
astral planes, although this did happen occasionally, until I
learned a few tricks to overcome this awkward dimensional hurdle.
The method I use and recommend for getting into the astral planes is
this: Starting near ground level, aim midway between the horizon and
straight up and take off. Fly at the greatest speed possible. Start
moving upward and feel and become aware of the star-filled universe
spread out before you.
Even if it's daylight, image this in your
mind's eye as you reach out and feel for the stars beyond Earth's
atmosphere. Fill your mind with the feeling of enormous distance and
shoot for the stars.
The incredible acceleration this causes makes
your vision blur momentarily, and you may experience a brief
tunnel-of-light effect.
To increase accuracy, you can instead hold an image of the rear
cover art of this book in your mind's eye as you shoot for the
stars. The first sign you'll have that you have succeeded is the
dimensional shift, which feels like a brief falling sensation
accompanied by a moment of blurring disorientation.
You will then
either find yourself in a color-tinted area close to an astral
plane-type entrance structure - (which is most likely) - or you may
find yourself already inside an astral realm, which is slightly less
likely. Even less likely, you may find yourself near or inside an
astral tube-type entrance structure.
This method takes a little practice, but does work and is fairly
reliable. Once you get to an astral entrance structure, you should
be able to find your way back there again. Simply hold the
remembered image or the look and feel strongly in mind as you shoot
for the stars.
The rear cover art of this book gives a fairly
accurate representation of what a real astral-plane entrance
structure actually looks like. This is taken from my living memory
and has been interpreted by an artist for this purpose. If you can
image this strongly enough in your mind's eye, you should be able to
project to this plane fairly easily. Look on this picture as a kind
of astral mud-map to an entrance structure.
If this method fails entirely, which is highly unlikely, you may
find yourself on the other side of the galaxy, or in another galaxy.
If this happens, enjoy space flight and explore. Nothing you might
do can possibly hurt you, no matter how far or how fast you go.
You
simply cannot get lost in space. Do not worry about finding your way
back to your body, either.
Your physical body will pull you back if
it needs to, or you can simply feel for your body and return to it.
Returning to an Astral Plane
The colorful geometric pattern on the surface of each astral-plane
entrance structure is distinctly different from that found on the
surface of any other astral-plane entrance structure.
This pattern
appears to be a kind of dimensional color-coding, abstractly
representing the internal components of each astral plane. The
different color tinting found in the open-space areas near astral
planes may also correspond with the level of the astral planes being
traveled. Using the known spectrum as a basic guide can give
projectors some idea of where they are among the astral planes.
Keep
in mind that there are many colors above the normal physical
spectrum that can only be perceived while out of body. Some astral
colors are impossible to describe, there being nothing in the
physical dimension with which to compare them. I suggest these be
judged intuitively and by their beauty.
It may be possible to use buffer zone colors to project to specific
levels of the astral planes. This is a good start for new
projectors, and definitely worth experimenting with, especially if
you are having trouble getting into the astral planes. The success
of this will depend on how well you can fill your mind with the
chosen color during a projection.
You must image the color and let
it fill your mind's eye, while feeling yourself moving or falling
into it, in exactly the same way as you would use the instant
projection method. When you appear there, you must keep moving ahead
in your original direction; hopefully, an astral-plane entrance
structure will soon appear.
The virtual reality projection method (see
chapter 24) can also be
used for this purpose. If a poster of a single bright primary color
is entered, as per the VRP technique, it may be possible to cause a
dimensional shift directly into the astral level associated with
that color. If the surface pattern of an astral plane can be
re-created as a picture, this can also be used, as per VRP
technique, to project directly to the surface of that astral plane.
The rear cover of this book is, again, ideal for
this purpose.
Skull Rock
The following is an astral-plane experience of mine, showing typical
astral plane-type entrance structures, as I perceive them.
This projection happened at about one in the afternoon. I did no
energy work, trance, or meditation before it, as I was intending to
have a nap and not a projection. I was resting well, but although I
was extremely tired I could not fall asleep - too much morning
coffee maybe. I soon felt myself falling into trance and the first
trickles of energetic movement and vibrations started spreading
throughout my body.
I began seeing into the real-time zone around me
through my closed eyelids, so decided to go astral for a while. I
exited using the instant rope technique (see
chapter 19) and
staggered free of my body.
I literally staggered, feeling weak and having little energy or
directional control. This told me I was too close to my too-awake
physical body and mind. I floated with some difficulty through the
wall of my room to get away from my physical body.
As I passed
through the wall, I felt a tingling, electrical type of buzzing and
heard a definite Velcro-like ripping sound. I saw the inside of the
wall very clearly and brightly lit as I passed through it. I
staggered away toward the main room like a drunkard, intending to
give my nephew, Matt, a good dose of goose bumps by passing through
his physical body.
I had very little control and felt my physical body trying to drag
me back to it. I was still too close to my physical body, and was
probably further weakened by making too rapid an exit without any
preliminary energetic work. I decided to get out of the house for a
while, thinking this should fix the problem. I staggered into the
spare room and fell sideways through the window and out into the
front yard. I rolled and floated over the front lawn and dragged
myself away from the house. I soon started feeling better.
I skimmed across the road into the park opposite the house. I waited
there for a few moments, hugging a big old gum tree while I
concentrated on drawing more energy into myself, feeling it coursing
into me from my physical/etheric body back in the house.
Much stronger now, I flew toward the beach just over a mile away,
feeling better now I was airborne and well away from the house. It
was a glorious sunny day with a brilliant-blue sky and very few
clouds.
Picking a point well above the horizon, I reached out and felt for
the star-filled universe hidden beyond the blue. I willed myself to
hyper-speed, increasing speed dramatically. Everything blurred as I
shot myself out into space through a brief tunnel of blurred
starlight. I felt a dimensional shift and found myself somewhere in
the astral dimension. After I flew through darkness for a few
moments, a brighter area of deepest blue, like the evening sky,
appeared all around me.
I came upon a vast astral-plane entrance structure. Spread out
several miles beneath me, its crisp-blue surface beckoned me,
covered with spectacular grid-lined patterns. This was absolutely
breathtaking to behold firsthand and I hovered a while, breathing it
all in. Every square of its grid-lined structure was filled with the
same spectacular, multicolored geometric pattern. This was the
doorway to an astral plane, to other worlds within. It spread out
beneath me as far as I could see in all directions, filling my every
horizon.
It is difficult to describe such an enormous spectacle as lay
beneath me. In the physical world there is nothing with which to
draw a fair comparison. I suppose skydiving from a great height over
checkered fields of farmland would be the closest to it. I was
excited and awestruck by this spectacular geometric beauty. Without
further hesitation I swan-dived toward the surface.
A tingling rush
of energy flooded through my astral body and I screamed out
joyfully, as loud as I could, "Geronimoooo... Heeeee... Haaaaaa!"
and heard my voice booming loud and clear throughout the astral
dimension.
As I neared the patterned entrance, I felt an almost tangible
humming of power in the atmosphere around me.
The square I'd picked
as a target grew steadily larger and larger, but remained sharply
distinct until the final moment as I plunged into it. There was no
sensation of impact, but the transition was dramatic. I suddenly
found myself in what seemed like deep-blue water, much thicker than
the tinted atmosphere I'd just left. Visibility was extremely good,
and I could see for hundreds of meters in all directions.
For a
moment I thought I was in another buffer zone. Then I noticed tiny
bubbles and bits of matter all around me, indicating I was indeed
under water. I headed upward at a slight angle toward a lighter area
that I guessed to be the surface.
A sparkling movement caught my eye. Angling back down I flew to
investigate. I saw a school of several enormous fish in the
distance. Drawing closer, I saw these were round, flat, and brightly
colored, looking much like tropical Discus fish. These were much
larger than the biggest whales that ever swam the oceans of Earth.
Swimming among these fancy behemoths were sharks, but the sharks
were tiny compared to the enormous fish - like minnows among stately
giants. One of the great fish looked at me as I flew slowly through
their giant school. It watched me calmly with one great big friendly
eye the size of an automobile as I floated past. I sensed
intelligence, curiosity, and... something like amusement coming from
the great fish.
Spiraling upward, I surfaced among lively ocean waves, and soared
into a glorious indigo sky. Two suns shone down on me, one large and
orange and one small and yellow. Several miles away to my right was
a shoreline with a small bay lined with creamy yellow sands.
Sparkling-white strips of surf rolled endlessly toward the beach,
standing starkly out from the blue ocean. Jutting out from the shore
on the left point of the bay was a massive pale shape. I looked
closer: A skull-shaped rock with cavernous shadows for eyes peered
back at me, looking to be several hundred feet high.
Spinning around and taking it all in, I spied several large sailing
ships of curious design several miles away.
They were tall, wooden,
oceangoing vessels, heavy, high, and bull-nosed in the prow, but
impossibly low from midship to stern. The sails were rigged in a way
I had never seen before, with V-angled masts underlined with heavy
booms, looking something like giant batwing sails, stretching way
out across their beams. People were crawling like ants over the
decks and rigging. I dived toward them as they tacked, all turning
in unison with sails and tackle cracking, spray blasting from their
ornately carved bows as they heaved gamely into the lively
white-crusted rollers.
I landed near the ship's wheel on the high foredeck of the lead
ship. I had served for several years on merchant ships as a lad, so
knew something of nautical matters, but this looked and felt like no
other ship I had ever seen. I couldn't work out how they angled
their sails to tack properly, but they seemed to be doing just fine
and were moving along at a fairly good clip.
The stern of the ship was impossibly low in the water and, looking
back, I could see it was loaded with cargo held down with what
looked like heavy nets.
Each time the ship tacked, waves washed over
the nets, which seemed an odd way to store any kind of cargo.
Intrigued, I floated back to take a closer look. The cargo was made
up of bales of broad-leafed, green-brown spotted seaweed, fine net
bags of black shellfish, and tied bundles of some kind of sea worm
that looked like coils of rope lashed to wooden pallets.
Everything
was covered with heavy netting to keep the cargo from washing away.
The wet storage area now made a lot of sense.
The crew were vaguely European looking, dark haired and heavily
built, tanned and dressed in rough gray shirts with brown pants cut
and frayed at the knees. They had beaded rope headbands and black
cloth belts rolled and knotted about their waists. As I made my way
back toward the ship's bridge, I saw a woman perched near the ship's
wheel on a large bale of something like wool. She was watching me,
but turned her head sharply whenever I looked back at her.
The only woman on deck, she seemed in charge of the ship. She was
smaller and lighter than the men, wearing a seamless knee-length
shift of fine off-white material tied at the waist with a wide,
braided rope belt. Her dark-brown hair hung almost to her waist when
it wasn't fanned out by the breeze. A small bone-handled knife
protruded from under her belt.
She touched this briefly as I
approached her, then seemed to change her mind and folded her arms
tightly. She glared at me, her almost-golden eyes glinting a silent
warning.
I glanced down at myself to make sure I was dressed. Fair enough,
shorts and T-shirt, my standard astral garb. Sporting my most
winning smile, I respectfully asked her what this world was called,
but she turned her head sharply away. I moved to catch her eye
again, but she snapped her head away again. Moving closer, I
proffered another smile, but she hopped off the bale and marched to
a raised wooden hatchway nearby. I called after her and she
half-turned and barked something at me as she disappeared down the
hatch.
I couldn't make out what she'd said, but could pretty much
guess what it meant.
Shrugging, I approached a few of the deck hands as they went about
the business of running their ship. They either turned away or stood
staring sullenly at the deck, ignoring me. This was most peculiar, I
thought. The people in most astral realms will usually talk to you,
if only to tell you what they think of your intrusion into their
lives. They could all see me and I felt fairly solid here, but no
one wanted anything to do with me. I felt very unwelcome and soon
left the ship.
I circled around the fleet for a short while before giving up on it,
deciding to take a long sweeping pass over the shoreline. Landing
atop the skull-shaped rock, I explored its top. It had a smooth,
weathered limestone surface with an ancient kind of musty feel to
it. This reminded me of a time I had played in Stonehenge as a boy,
before they put the big fence all around it. I saw no one and
nothing of further interest along the shore or on the rock, apart
from a few peculiar furry-looking seagulls.
Everything appeared very
peaceful here and, apart from the unfriendly seagoing inhabitants
hereabouts, I decided I quite liked the place.
Knowing my time was probably short, I decided to get moving and
explore some more of this realm. Lifting off, I flapped my arms for
extra speed (don't laugh, this works) and took up my original
trajectory, soon leaving the skull-shaped rock far behind me. Before
I could go any further, I felt that old familiar weakness tugging at
me as my body started dragging me back to it. The dimensional shift
blurred my vision with a brief falling sensation. I fell back into
my body and caught the sides of the bed as I awoke.
Sitting up I
reached for my journal, feeling well rested after my unexpected
astral jaunt.
As an example for future reference, the keywords I entered into my
journal to describe the above experience were weak, stars, blue
plane, patterns, swan-dive, fish n ships, skull. This is all I
needed to cement the memories of the experience into my brain so
they could not get lost.
I then proceeded to fill in all the
details. Note that the order of the keywords is used as a guide to
denote the sequence of events.
Navigating the Astral Realms
It is not necessary to perceive an astral-plane entrance structure
in order to enter realms and to move among them, although this is
obviously a far more accurate way of navigating. Most people will
find they can project directly into astral realms without too much
trouble, bypassing any kind of entrance structure entirely.
This can
be likened to taking mystery flights every projection. There are
many ways to get into astral realms and to move from one astral
realm to another.
These all cause a dimensional shift, moving the
projector into an astral realm, or to other astral locations.
-
Imagine a place you'd like to be (instant travel). Don't be afraid
to imagine a fantasy destination. For example, if you'd like to
travel to the Skull Rock astral realm, as given above, re-create the
illusion generated in your mind's eye by my description of it and
feel yourself shifting toward it or falling into it.
-
Raise your energy level by drawing more energy from your
physical/etheric body. Feel yourself sucking and drawing energy into
your projected body. As you do this, feel your vibrations
increasing. Feel yourself buzzing and humming all over with power,
increasing in intensity and pitch, while feeling yourself growing
lighter and rising. Feel yourself rising and shifting into the
astral planes.
-
Fly as fast as you can, aiming midway between the horizon and
straight up, while reaching out and feeling the star-filled galaxy
ahead of you. Will, imagine, and feel yourself shooting through the
stars at hyperspeed.
-
Walk into a mirror, picture, or TV screen, as per the virtual
reality projection technique (see chapter 24). Use this as a staging
area and fly in one direction until you find yourself in an astral
realm.
-
Look at your hands and watch them melt away until they are
completely gone. Your subconscious mind will have trouble accepting
this, which will cause a dimensional shift, transporting you into an
astral realm. This can also be used for shifting to another realm.
-
Spin around as fast as you can and attempt to disorient yourself.
This will often cause a dimensional shift and move you into an
astral realm, or cause a shift to another realm.
Hand Glance Stabilization
Your projected double's hands can be very handy during a projection - if you'll pardon the awful pun.
You can not only use them to cause
a dimensional shift, but you can also use them to stabilize a
wavering projection whenever reality fluctuations begin eroding it.
To stabilize a projection, briefly glance at your hands then look
away again before they start melting. Do this as often as you need,
briefly glancing at them every half minute or so if you need to.
The hand-glance technique seems to send a small energetic shock wave
back down the silver cord, which stimulates the physical/etheric
body and mind, causing it to provide the projected double with more
energy. This also appears to delay the physical body's entry into
the deep-sleep state. The duration of a projection can thus be
lengthened and made more memorable.
This is especially effective
during real-time projections.
Astral Rest and Recovery Areas
Many people, when they die, seem to shift into astral rest and
recovery areas. Spirits rest and sleep in these areas until they
recover from conditions imposed on them during their lives and are
ready to progress into the spirit world proper and take more active
roles in their afterlives.
If you enter these recovery areas, you
usually perceive a hospital-like scenario. You see spirits resting
and sleeping and being cared for in a hospital-like environment. You
even see nurses and doctors caring for these spirit patients. This
does not mean there is an actual hospital-like astral realm where
advanced spirit beings care for recovering spirits; most likely the
projector's mind creates the hospital scenario.
The projector's
angle of perception interprets the energies contained within astral
rest and recovery areas, and translates them into living
metaphorical imagery.
Raised energetic activity and altered states of consciousness can
allow projectors to project into higher dimensional levels. All
experiences of this nature must be downloaded and interpreted before
the physical brain can interpret and store them as understandable
and recallable memories. This accounts for the abstract metaphorical
nature of all higher-level experiences.
It also accounts for the
difficulties inherent in interpreting and understanding them, at the
normal base level of waking consciousness natural to the physical
body.
I have visited astral rest and recovery places many times. The
hospital-like scenario and atmosphere is always similar, but each
room I visit is quite different. These rooms seem to reflect the
life conditions surrounding patients at the time of their passing.
As I said, I do not really think there is an actual hospital
floating around somewhere in the astral dimension, staffed by beings
intent on nursing sick and tired spirits back to good health,
although this is a beautiful thought. I believe this scenario is
created by my own mind as it interprets the energies broadcast from
these areas in the only way it can.
This perception interpretation
is done according to my mind's own learned mental associations, as
well as by those set in me by the collective consciousness of
mankind. As this is a healing, rest, and recovery area for the
recently departed, my mind interprets this as a hospital-type
scenario staffed by caring doctors and nurses.
The doctors and nurses who staff and run this astral hospital do not
appear to be real spirit beings. So far I have not been able to
strike up anything resembling a meaningful conversation with any of
them. They seem to be very two-dimensional.
On the other hand, many of the people/spirits I have met there who
seem to be visiting or waiting for a patient in the hospital seem to
be quite real. Many spirit visitors respond and converse in a
reasonably normal fashion. Spirits I have spoken with in this
situation do not seem to be aware of the length of time that has
elapsed since they passed over, or of many details concerning their
afterlife since that time. Memories of their earthly life also seem
vague, much like a half-forgotten dream.
Many spirits seem to be aware only of their present reality, that of
being in one place, the hospital scenario, for an indeterminate
length of time. Some spirits do have vague memories of coming from
other dimensional areas, but have so far given me only very sketchy
details. Often they will speak of a warm, brightly lit, interesting
place where they have many friends and loved ones, but with little
more detail than this.
The most common response I get from asking
spirits what it's like where they come from is:
"It's really lovely
there and everyone is so nice. I don't understand this. I'm very
sorry. I know it well and can picture it in my head, but I just
can't describe it to you".
The dreamlike quality of memory exhibited by visiting spirits in
this astral hospital area may be caused by their being too far away
from their natural base level of consciousness at the time.
Keep in
mind here that the natural, or base, level of a spirit is,
logically, in one of the spirit worlds, and no longer in the
physical dimension. It seems that any shift away from the natural
base level of consciousness, either for spirit beings or human
beings, causes memory translation problems.
This translation problem
also accounts, I believe, for the many difficulties and vagaries
common to spirit communications and channeling in general.
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