Part One
Elements of
Projection
1. Dimensional
Theory
The Holy Grail for projectors and OBE (out of body
experience) researchers is a reliable key
to planned and repeatable out-of-body experiences. I have spent a
significant part of my life on this quest, studying the mechanics
and dynamics of OBE, from both inside and outside my body.
I have
come to believe that this elusive key lies only partly in projection
technique and natural ability. The real key lies, I believe, in
understanding the relationship between OBE and physical body/brain
memory storage. To be more precise, it is the downloading of the
projected double's delicate shadow memories into more accessible
levels of the physical brain than normally occurs during the
reintegration of the projected double with its physical counterpart.
After an OBE, the only enduring part of the experience is the memory
of it. If that memory becomes lost, then there is nothing left to
indicate a projection ever occurred. Therein lie both the problem
and the solution.
First, a little background on the basic structure of the out-of-body
environment and of the projectable double.
Nonphysical Dimensions
All nonphysical dimensions are levels of existence vibrating (for
want of a better word) at a higher frequency than the known physical
universe. This makes them invisible and undetectable to the normal
five senses and to all scientific means available today.
Just as different types of energies -
light, gravity, x-ray, heat, microwave, etc. - occupy the same space
at the same time in the normal physical universe without interfering
with each other to any great extent, so do these different
dimensional levels coexist in the same space at the same time. Each
is of a completely different type, with its own unique properties
and spectrum of frequencies.
But it is very difficult to give an easily understandable
description that imparts the look and feel of nonphysical
dimensions. The astral planes, for example, are part of an
incredibly complex nonphysical dimensional level, as compared with
the relatively predictable and stable physical dimension. Many of
the complexities of the astral planes are virtually unknown.
The nonphysical laws governing this
dimension (call these
astral physics) are fluid and variable in the
extreme. On top of this, projectors' minds can greatly affect their
perception of the astral dimension. This leaves precious few
constant factors for any astral researcher or explorer to work with.
When dealing with the astral dimension you cannot simply point and
say, as you can in the physical universe:
"This is our planet,
Earth; this is its atmosphere and that is outer space, etc".
You
cannot even point and say,
"There is the astral dimension!"
Although
the astral dimension permeates the entire physical universe, it is,
for the greater part, non-spatial. Doorways to the astral exist
everywhere and nowhere, both inside and outside the human mind.
That being said, please bear with me as I dissect and expound on the
nature, mechanics, and dynamics of OBE and nonphysical dimensions.
This will provide a workable understanding of the relationships and
conflicts between the physical and nonphysical aspects of our vast
multidimensional universe.
I hope this will allow you to work with
or around these problem areas during future out-of-body operations.
Traditional Dimensional Theory
This book is steeped neither in Eastern terminology nor esoteric
theory. I much prefer to use Western descriptive terms wherever
possible, and relate my own experience and reasoning.
The modern New Age belief system
(adopted mainly from Eastern esoteric theory) describes seven major
dimensions, or levels of existence, including the physical
dimension. These begin with the physical dimension-solids, liquids,
gases-and four etheric subplanes. The other six dimensions are
labeled the Astral, Mental, Buddhic, Atmic, Anupadaka, and Adi.
Each dimension is reputed to contain
seven internal levels or planes, and each plane is reputed to
contain a number of lesser sub-planes or realms. As you can see, an
attempt to list the internal components of all seven major
dimensions would make for an exceedingly complex and lengthy list.
And there are many variations of the above structure.
I will not attempt to elaborate these any further. Traditional
Eastern dimensional theory can be extremely complex, and is often
steeped in what to the average Westerner would seem like mysterious
Eastern cultural and religious concepts. Wrestling with any
non-descriptive foreign terminology is the last thing anyone needs
when dealing with a subject as inherently complex as dimensional
theory.
Strange-sounding words and phrases can
very easily cloud important issues.
The Real-Time Zone
I call the nonphysical dimensional level closest to the physical
universe the real-time zone.
This is, naturally, the dimensional
level the vast majority of projectors find themselves in when they
first project out of body. The real-time zone can best be thought of
as a buffer zone or intermediary area dividing the physical universe
from the astral dimension proper. It shares some properties of the
physical universe (a direct and objective real-time reflection of
reality) and some properties of the astral dimension (a fluid,
nonphysical environment).
The real-time zone, although technically still a part of the astral
dimension, is best considered a completely separate dimensional
level. This sidesteps much of the confusion inherent in trying to
relate a single set of projection-related factors and environmental
properties to more than one dimensional level. The out-of-body
environment is anything but simple. Each dimensional level contains
a different environment, each with its own unique set of aspects and
properties.
Reality fluctuations are the most noticeable confusing factor in the
real-time zone. These fluctuations are so consistent in the
real-time zone that they actually form one of its few constants. I
have found the real-time zone to be fairly stable and predictable in
itself. Most fluctuations are caused, I think, from interactions
between the fairly sensitive real-time environment and the generally
unstable perceptions of the real-time projected double.
Because the real-time zone is so close to the physical dimension,
New Age thought puts it at the very bottom of the dimensional scale.
This leads people to consider it to be a lower astral subplane,
traditionally a negative and unsavory environment, to be actively
avoided. But the real-time zone does not bear any direct
relationship with the lower astral subplanes. It is a completely
separate neutral area, best considered as being neither high nor low
in the dimensional spectrum.
The average projector finds the real-time zone fairly dark and
gloomy, a totally inaccurate picture that stems from projecting only
late at night, just before going to sleep. At night the world is
naturally dark and gloomy and full of shadows!
I would suggest to
all who dispute this that they project during the daytime at least
once and experience this difference.
There is nothing at all dark or gloomy
or scary about a real-time projection on a sunny day. On the
contrary, it is one of the most delightful and thoroughly enjoyable
experiences I can think of.
The real-time zone overlays and permeates the entire physical
universe and contains a perfect reflection of reality within it.
Everything happens in real-time - as reality actually happens -
hence its name. Projectors traveling within the real-time zone and
remaining stable and unaffected by reality fluctuations perceive
themselves to be following the actual spatial contours and
geographical shape of the physical universe. They thus appear to be
existing inside a direct nonphysical reflection of reality... as
reality happens.
I have spent a great deal of time in the real-time zone exploring
its properties and limitations. The experience is very much like
being an invisible specter in the real world.
The normal laws of
physics do not have any direct effect on real-time projectors. They
are free to travel at will anywhere in the physical universe, at any
speed, and can defy gravity.
They can move through solid matter at
will, although they may perceive some texture and varying degrees of
resistance.
Real-time projectors exist as invisible points of consciousness
(although they usually perceive themselves quite differently)
connected to the physical body via an invisible energetic linkage
often called the silver cord. Their physical location is usually
consistent with where they perceive themselves to be in the real
world. Their movements can be tracked and ascertained if they are
viewed with real-time sight, a type of clairvoyance. The only other
way to verify the real-time aspects of a real-time projection is for
the projectors to gather information and accurately report real-life
events and facts that they would have no other possible way to know.
Real-time sight enables observers to see into the real-time zone
around them. The quality of this type of sight is variable.
Sometimes only cloudy shapes or indistinct images of the surrounding
room will be seen through closed eyelids and bedcovers. A stronger
level of real-time sight can, at the other extreme, be mistaken for
normal physical sight (it can be that clear) when projectors see
their rooms and real-life events happening around them vividly, but
through closed eyelids.
A simple way of proving that real-time projection is an objective
rather than a purely subjective experience is with a deck of cards.
Shuffle the deck and, without looking, lay one card face up on top
of a wardrobe, cabinet or somewhere high up in your own home,
preferably at least twenty feet (six meters) away from where your
physical body will be. Or tape the card to a window, facing outward,
without looking at it. Do not use more than one card until you have
some real success with this test.
Do not try to guess the card. Guesswork - even simply wondering what
the card is - can easily cause subconscious interference (reality
fluctuations), which can make a genuine real-time observation
extremely difficult. If, for example, you try to guess or intuit
what the card is, you may see the card you have guessed, instead of
seeing the actual card. This can undermine the real-time observation
with a small reality fluctuation and make the observation
inaccurate.
At the very start of the projection, immediately move to where the
card is and look at it. Glance at it only briefly, and remember it.
When you are sure you can remember the card, re-enter your body,
write down the card you saw, and then go check.
To give this test a fair go, keep it very short and do not try to do
anything more during the projection. When you approach your physical
body to reenter it, hold the memory of this card firmly in mind and,
quite literally, shout it out loud as you are reentering, e.g.,
"The
Queen of Hearts!... The Queen of Hearts!"
This will maximize your
chances of remembering not only the projection, but also the face of
the card you saw during the test. Please follow this procedure to
the letter, or you may lose the memory not only of the card, but of
the entire projection.
The normal abilities of the projected double often manifest
spontaneously before an actual projection. These abilities have many
levels, but their most basic quality enables a physical observer to
see and hear into the real-time zone around them. I usually develop
fairly strong real-time sight and hearing during meditation. Most
people develop some level of real-time sight and hearing just before
or during projection, just before they exit their physical body.
This results in the commonly reported
experience of projectors seeing details of the room around them
through closed eyelids, and of hearing strange noises and/or voices
around them during the separation phase of an OBE.
As an example of a real-time projection experience, I think of my
nephew Matt's two-week visit back in 1991. During this time, apart
from many other activities, I coached Matt on projection. A few days
before he was due to leave, while meditating late at night, I
clearly saw Matt's projected real-time double float through the wall
and come into the room I was sitting in.
He waved cheerfully at me and I slowly
waved back at him, without breaking my entranced state - no mean
feat in itself - immensely pleased that Matt had finally managed to
get out of his body. Matt floated about the room, seemingly having
some difficulty with movement and directional control, but
apparently thoroughly enjoying himself. He soon floated out of my
sight and that was the last I saw of him that night.
The next morning Matt was very excited about his first
conscious-exit projection. He vividly remembered using my technique
and feeling heavy vibrations, then leaving his body, moving through
the wall and seeing me, and us waving at each other.
He lost track of the experience shortly
after he floated back through the wall.
Note: a few seconds after
Matt moved out of my sight, I heard a distinct groan and movement
coming from the direction of his bedroom. Matt appears to have
briefly awakened at that time and thus ended his first
conscious-exit projection. The short duration of his projection
(following my advice on keeping it short) appears to have been a key
factor here, allowing the easy recall of the experience after the
event.
The Astral Dimension
The astral dimension is the next closest of the unseen dimensions to
the physical universe. The astral flows from the real-time zone, but
is best thought of as being completely separate from it. It is
divided into seven major levels or planes, each containing many
subplanes and internal realms. The astral dimension spans the
universe, but for all intents and purposes is totally non-spatial.
The astral dimension does not overlay the physical universe as
precisely as the real-time zone does, especially at its higher
levels, but it occupies the same space nevertheless. My reasoning
here is that the astral is dimensionally further removed than is the
real-time zone, and thus does not bear such a direct geographical
relationship with the physical universe. Certainly the movements of
an astral projector, in relation to the physical dimension, cannot
be ascertained by astral or clairvoyant sight in the same way as can
be done with a real-time projector.
Astral sight is the ability to see into the astral dimension proper.
This is spontaneously experienced more often by those with some
level of clairvoyant ability (active or dormant) than by those
without it. Astral sight allows the observer to see other
projectors, thought forms, astral beings, wildlife, and even spirit
beings. This ability often works in conjunction with real-time
sight, giving the observer a mixed real-time plus astral viewpoint,
which can be fairly confusing at times.
The astral dimension is uniquely related to the inhabitants of the
physical dimension, permeating the universe like a huge mind net,
catching and holding all energetic reflections and emanations of
consciousness. It is affected by all the finer dimensional levels
above it.
The structure of the astral planes
appears to filter and hold all energetic reflections generated by
the thoughts, awareness, and perceptions of all living beings,
including inanimate matter and life forms not generally considered
to contain consciousness. Even a humble rock has an energetic value
on the atomic and subatomic levels. This process appears to have
been going on since the beginning of time.
Another way of describing this: the
astral dimension contains an enduring energetic shadow generated and
cast by the contents and inhabitants of the physical dimension.
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