o Call Forth Yog-Sothoth
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For Yog-Sothoth is the Gate.
He knoweth where the Old Ones
came forth in times past and where
They came forth again when
the cycle returneth
hen thou would call forth Yog-Sothoth thou must waite until the Sun is
in the Fifth House with Saturn in trine. Then enter within the stones and
draw about thee the Circle of evocation tracing the figurines with the
mystic scimitar of Barzai.
Circumambulate thrice widdershins and turning thy face to the South
intone the conjuration that openeth the Gate:
the Conjuration
O Thou that dwelleth in the darkness of the Outer Void, come forth unto
the Earth once more I entreat thee.
O Thou who abideth beyond the Spheres of Time, hear my
supplication.
(Make the sign of Caput Draconis)
O Thou who art the Gate and the Way come forth come forth Thy servant
calleth Thee.
(Make the Sign of Kish)
BENATIR! CARARKAU! DEDOS! YOG-SOTHOTH! come forth! come forth! I speak
the words, I Break Thy bonds, the seal is cast aside, pass through the
Gate and enter the World I maketh Thy mighty Sign!
(Make the Sign of the Voor)
Trace the pentagram of Fire and say the incantation that causeth the
Great One to manifest before the Gate:
the Incantation
Zyweso, wecato, keoso, Xunewe-rurom Xeverator. Menhatoy, Zywethorosto
zuy, Zururogos Yog-Sothoth! Orary Ysgewot, homor athanatos nywe zumquros,
Ysechyroroseth Xoneozebethoos Azathoth! Xono, Zuwezet, Quyhet kesos
ysgeboth Nyarlathotep!; zuy rumoy quano duzy Xeuerator, YSHETO, THYYM,
quaowe xeuerator phoe nagoo, Hastur! Hagathowos yachyros Gaba
Sub-Niggurath! meweth, xosoy Vzewoth!
(Make the sign of Cauda Draconis)
TALUBSI! ADULA! ULU! BAACHUR!
Come forth Yog-Sothoth! come forth!
* * *
And then he will come unto thee and bring His Globes and He will give
true answer to all you desire to know. And He shall reveal unto you the
secret of His seal by which you may gain favour in the sight of the Old
Ones when They once more walk the Earth.
* * *
And when His hour be past the curse of the Elder Lords shall be upon
Him and draw Him forth beyond the Gate where He shall abide until He be
summoned.
{Editor's Note: Included on this page are a number of sigils and a
magic circle. These illustrations are not in the Manuscript but were
referenced from other texts, including, but not limited to; Key of Solomon
(see Additional Ms. 36,674, British Museum Library) and Three
Books of Occult Philosophy- Cornelius Agrippa. They are therefor not included in this
version.}
To Conjure of the Globes
Know the that the Globes of Yog-Sothoth be thirteen in number, and
they be the powers of the Parasite-hoard which are His servitors and
doeth His bidding in the world.
Call them forth whenever thou shall have need of anything and
they shall grant their powers unto the when the shall call them with the
incantations and make their sign.
His Globes have diverse names and appeareth in many forms.
The first is GOMORY, who appeareth like a camel with a crown of
gold upon his head. He commandeth twenty-six legions of infernal
spirits and giveth the knowledge of all magical jewels and talismans.
The second splrit is ZAGAN, who appeareth like a great bull, or a
King terrible in aspect. Thirty-three legions bow before him and he
teacheth the mysteries of the sea.
The Third is called SYTRY, who taketh the form of a great Prince. He
hath sixty legions and telleth the secrets of time yet to come.
ELIGOR is the fourth spirit; he appeareth like a red man with a
crown of iron upon his head. He commandeth likewise sixty legions
and giveth the knowledge of victory in war, and telleth of strife to
come.
The fifth spirit is called DURSON and hath with him twenty-two
familiar demons and appeareth like a raven. He can reveal all occult
secrets and tell of past times.
The sixth is VUAL his form is of a dark cloud and he teacheth all
manner of ancient tongues.
The seventh is SCOR, who appeareth like a white snake, he bringeth
money at your command.
ALGOR is the eighth spirit, he appeareth in the likeness of a fly. He
can tell of all secret things and granteth the favours of great Princes
and Kings.
The ninth is SEFON. He appeareth like a man with a green face and
hath the power to show where treasure is hidden.
Tenth is PARTAS, He hath the form of a great vulture, and can tell the
the vertues of herbs, stones, make the invisible and restore sight which
is lost.
The eleventh spirit is GAMOR, and when he appeareth like a man
can marvellously enform the of how to win favours of great persons
and can drive away any spirit that guardeth over treasure.
Twelfth is UMBRA, He appeareth like a giant; he can convey money
from place to place if thou bid him and bestow the love of any woman
that thou desirest.
The thirteenth spirit is ANABOTH who taketh the form of a yellow
toad. He hath the power to make thee marvellous cunning in
nigromancy, he can drive away any devil that would hinder the and tell
of strange and hidden things.
When thou wouldst call up the Globes thou must first make upon
the earth this sign:
And evoke of them thus:
EZPHARES, OLYARAM, IRION-ESYTION,
ERYONA, OREA, ORASYM, MOZIM!
By these words and in the name of YOG-SOTHOTH who is thy master,
I do most powerfulIy summon and call the up O . . . . N . . . . That thou
mathest aid me in my hour of need.
Come forth I command the by the sign of Power!
(Make the sign of Voor)
And then the spirit shall appear unto thee and grant thy requests.
But if he remaineth invisible to thine eye, blow the dust of Ibn
Ghazi and he will immediately take his proper form.
When thou wouldst banish what the have called up eraze thou their
sign with the scimitar of Barzai and utter the words:
CALDULECH ! DALMALEY ! CADAT !
(and seal with the sign of Koth).
Nota: If on their appearance the spirits obstinately refuse to speak
cleave the air thrice with the scimitar and say: ADRICANOROM DUMASO!
And their tongue shall be loosened and they will be compelled to give
true answer.
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